Monday, July 11, 2011
Guest Blog: Warehouse 13 in the TVCU
In South Dakota there is a warehouse. No big deal, since unless Doctor Doom has set up shop there, such places are usually quite boring. But in this warehouse rests the treasures of time, all kept in perfect condition by a small team of agents.
You just need to know where to look.
The third season of Warehouse 13 begins tonight! So if this catches your interest, check it out!
1892—Phoenix Rising: A Ministry of Peculiar Occurrences Novel; Pip Ballantine & Tee Morris
After rescuing archivist Wellington Thornhill Books from the House of Usher, Eliza Braun is removed from her position as agent, and moved into the warehouse of artifacts and accounts that fills the basement levels of the Ministry of Peculiar Occurrences. Previously she had blown up the Nautilus instead of bringing it back whole.
Identification with the Warehouse system is obvious. Both organizations send out field teams of two to retrieve various artifacts which are then placed in a sealed vault where they can no longer do any harm. This argues heavily that the two organizations are, in fact, one. The backstory of Warehouse 13 tells that Warehouse 12 was located someone in London, which squares nicely with the information from this novel.
Dr. Silence is in charge of the ministry; but as he is an enormously fat man with substantial control of the government, it seems likely that “Dr. Silence” is actually Mycroft Holmes. The ministry also employs an agent named Bruce Campbell, who is obviously an the great-great grandfather of the actor Bruce Campbell. At Bedlam asylum there is a nurse named Tom, and though this is a stretch, I believe this nurse Tom is intended to be Tom Doyle from Libba Bray’s Gemma Doyle novels.
Season One; Episode One “Pilot”
Peter Lattimer and Myka Bering, two secret service agents, are pulled from their jobs and reassigned to a new post in the middle of the desert, where they are forced to work with Artie Nielsen—and later, Claudia Donovan—to retrieve dangerous items and hide them away in a vault, where they can harm no-one. Or, at least not harm the general public.
Season One; Episode Two "Resonance"
The main artifact of this episode is Lewis Carroll's mirror, which is a portal
to another universe. The only thing seeming to prevent this episode from
occurring within the Television Crossover Universe is that an insane Alice Liddell, who
has been trapped inside the mirror for over a hundred years. This of course
conflicts with both other Wonderland stories in the TVCU, such as "The Case of
the Detective's Smile", and the real world history of Alice Liddell.
As discussed fully on my Wonderland Timeline, the “Alice” from this episode is actually Alyss the Chaos Queen, the insane, ancient queen of unified Wonderland who cavorted with Elder Gods in persuit of revenge. She ended up trapped in a mirror for her troubles.
Season One; Episode Nine "Regrets"
Robin Hood's crossbow is shown to exist in the Warehouse. Since Robin was always
show to fling arrows from a Longbow, this item's validity is suspect.
Season Two; Episode One "Time Will Tell"
An anti-gravity home safety device is powered by Cavorite (from H.G. Wells' The
First Men in the Moon); a character uses a vest powered by a safer version of
"The New Accelerator."
This episode, however, introduces the idea that H.G. Wells didn't write any of
his novels, and that these "novels" (Actually true events) were all penned by
his sister. This can be discounted fairly simpily as nonsense, passed on by an
Dante Alighieri's deathmask also appears. When used, the mask creates a
conflagration. This is evidence that Dante's Devine Comedy occurs
within the TVCU.
Season Two; Episode Two: "Mild Mannered"
During an establishing shot in the Warehouse, Thor's Hammer, the Penguin's
Umbrella, Green Arrow's bow, and Wonder Woman's magic lasso can be seen.
Since this episode was entirely based around the idea of superheroes in the real
world, the identification of the artifacts is assured. This is not an issue for the Penguin or Green Arrow, technology changes and surely older versions of their signature gadgets would end up in the warehouse; but we must ask ourselves, how did Thor’s Hammer and Wonder Woman’s lasso arrive here?
This episode also features Rasputin's prayer robe, an artifact that allows the
wearer to come back to life after his/her death. This may explain how Rasputin
survived his battle with The Shadow, to assist the Nazis in raising demons.
Season Two; Episode Four "Age Before Beauty"
Dorian Grey's portrait is in the warehouse. It apparently has been aging, and growing ever more ugly.
Season Two; Episode Five "13.1"
This is the official crossover episode between Warehouse 13 and Eureka, Douglas
Fargo attempts to give the Warehouse's computer system an upgrade. Disaster ensues.
Season Two; Episode Eight "Merge with Caution"
The warehouse holds Helen of Troy's cuff bracelet. This adds further credence to the theory that Homer's epics take place within the WNU.
Season 2; Episode Ten "Where and When"
H.G. Wells's psychic time machine is run by a flux capacitor; Doctor "Doc" Emmett Brown would rediscover this technology roughly seventy years later. It is worth noting that this Wells is not the man who befriended the Time Traveller, or chronicled the 1898 "Martian" invasion. Supposedly, this Wells is
his sister, though the truthfulness of this statement remains to be seen.
“The Dark Vaulter”
This is a short web documentary dedicated to looking at background props that haven’t received much attention on the show itself. Two items are of note are covered: Rosemary’s Baby’s carriage, and Ralph Kramden’s bowling ball.
The presence of Rosemary’s carriage brings the film Rosemary’s Baby. While an antichrist was born in 1960s New York, it’s probable that since Satan is ignorant of the true end of time he has a constant string of Antichrists always being born so that, in event his time comes, he has agents already willing and active (I once wrote a paper on this).
For initiates into wider WNU theory, it is obvious why the TVCU Warehouse has Ralph Kramden’s bowling ball. Ralph and his friend Ed Norton are Buzsla and Ollu, two of the oldest immortals.